tile

constructor(    x: Number? = null,     y: Number? = null,     width: Number? = null,     height: Number? = null,     alpha: Number? = null,     color: Any? = null,     fill: Any? = null,     linetype: Any? = null,     size: Number? = null,     colorBy: String? = null,     fillBy: String? = null,     mapping: TileMapping.() -> Unit = {})